// STVOY:EF Config file by Ifurita // BOF unbindall // Player Settings seta name "^1Ifurita" seta model "sevenhazard/default" //model/skin seta sex "female" //Graphic Settings seta r_drawSun "0" seta cg_brassTime "1" //default=1 seta cg_gibs "1" //default=1 seta cg_shadows "0" //set=3 for higher real shadows, 0 for none seta r_picmip "0" seta r_texturebits "32" seta r_colorbits "32" seta r_stencilbits "16" //set=0 for higher FPS seta r_depthbits "24" seta r_subdivisions "4" //high FPS=999 seta r_lodbias "0" //high FPS=2 seta r_ext_compress_textures "1" //'fixes' S3TC problem with GeForces // Network and Video Settings seta rate "8000" seta com_maxfps "60" seta cl_maxpackets "30" seta snaps "20" seta cg_drawFPS "1" seta cg_drawTimer "0" seta com_hunkmegs "96" //Set to 2/3 of RAM seta r_mode "6" //Sets resolution. 4=800x600 //seta r_picmip "2" seta cg_drawgun "1" set bot_nochat "1" seta r_vertexLight "0" //1 is on. A little faster than lightmap seta scr_conspeed "10000" seta r_fullscreen "1" seta r_ignorehwgamma "1" seta r_gamma "3" seta r_swapinterval "1" seta r_displayrefresh "0" // Misc Game Settings seta handicap "100" seta cg_drawCrosshair "5" seta color "1" seta cl_freelook "1" seta cg_zoomfov "30" seta cg_autoswitch "0" seta cg_run "1" seta sv_pure "0" bind ` toggleconsole bind ~ toggleconsole seta cg_drawAttacker "0" //Displays name of the last person that killed you. 1 is on. seta cg_drawAmmoWarning "1" //Tells you when you are low on ammo seta cg_centertime "0" seta cg_drawRewards "0" //Draws rewards over players for multiple kills, etc. seta cg_fov "90" //Field of View seta cg_crosshairSize "30" seta cg_lagometer "0" //Display lag-o-meter. 1 is on seta cg_HUDcolor "1" seta sensitivity "17" //1-32 Higher is more sensitive // Movement & Mouse Settings bind d +back bind e +forward bind f +moveright bind s +moveleft bind c +movedown bind MOUSE1 +attack bind SPACE +moveup bind MOUSE2 +altattack bind MOUSE3 "screenshot" bind g "+button2" //use inventory" // Weapon Settings bind 1 "weapon 1; weapon 2; vstr reset" // best of phaser or rifle bind 2 "weapon 3; vstr reset" // I-MOD bind 3 "weapon 5; vstr reset" // Stasis weapon bind 4 "weapon 8; vstr reset" // Photon burst bind 5 "" bind r "vstr weapongroup1; set weapongroup2 vstr arc" // Rapid fire bind w "vstr weapongroup2; set weapongroup1 vstr sr" // arc - GL bind MWHEELDOWN "weapnext" bind MWHEELUP "weapprev" bind a "vstr nextaltzoomtoggle" //+zoom bind b "" // Miscellaneous Settings bind h "vstr viewtoggle" //toggles between spectator and player bind l "cg_draw2d 0;cg_drawgun 0; wait; wait; wait; screenshot; toggle cg_draw2d; toggle cg_drawgun" //screenshot without any weapons and text on screen. bind m "" bind n "" bind q "+info" bind v "" bind x "+button3" bind z "+use" //use object // Comm Binds bind t "messagemode" bind y "messagemode2" bind DELETE "kill" bind ESCAPE "togglemenu" bind SHIFT "toggle cl_run" bind ; "screenshot" // with all text and weapons on screen bind p "r_mode 4; r_texturebits 16; r_colorbits 32; vid_restart" // Function Keys bind F1 "vid_restart" bind F2 "toggle r_fastsky" //Speed toggle bind F3 "toggle cg_drawFPS" //Displays Frames per Second bind F4 "toggle cg_drawTimer" //Displays timer bind F5 "toggle cg_thirdperson" //Shows model in thirdperson view bind F6 "toggle cg_lagometer" bind F7 bind F8 bind F9 bind F10 bind F11 bind F12 // Aliases //Multiple-Weaponbind Script Rapid Fire Weapons set sr "weapon 4; weapon 7; set weapongroup1 vstr td" set td "weapon 7; weapon 4; set weapongroup1 vstr sr" set weapongroup1 "vstr sr" //Multiple-Weaponbind Script C-Rifle - Grenade Laucher set arc "weapon 6; weapon 9; set weapongroup2 vstr gl" set gl "weapon 9; weapon 6; set weapongroup2 vstr arc" set weapongroup2 "vstr arc" set reset "set weapongroup1 vstr sr; set weapongroup2 vstr arc" // Spectator-Player Switch based on original by SDSC_Envy set view1 "team s; set viewtoggle vstr view2" set view2 "team r; set viewtoggle vstr view1" set viewtoggle "vstr view1" // Alternative zoom set altzoom1 "cg_fov 30; set nextaltzoomtoggle vstr altzoom2; echo Zoom in" set altzoom2 "cg_fov 90; set nextaltzoomtoggle vstr altzoom1; echo Zoom out" set nextaltzoomtoggle "vstr altzoom1" // EOF